AZIMUTH
Weapons
All three weapons in the game have two firing modes. The default mode applies minimal damage respective to that weapon and has a low ammo cost. The alternate mode accumulates damage over time and has a higher ammo cost.


The Last Resort is the primary weapon. The default firing mode lets the player shoot a single short burst of laser energy and the alternate mode allows the player to charge up the weapon before firing and shoots a stronger burst of laser energy. The charge is indicated by the charge meter shown underneath the targeting reticule.


The Meteor Cannon is one of the secondary weapons. The default firing mode gives players the ability to shoot shotgun shells that spread out into smaller shots that apply damage over a small area. The alternate firing mode turns the weapon into a cannon launcher that shoots a large cannonball and explodes and causes damage upon impact.


The Quazar is one of the secondary weapons. This weapon functions as a high powered machine gun and the default firing mode allows players to fire a continuous stream of arrows for an entire round. The alternate firing mode involves spinning the barrels of the weapon for one full rotation loading up each barrel in the process and then firing a single, powerful multi-arrow shot.